Emerging Opportunities in Social Gaming Market with Current Trends Analysis
This report focuses on the global Social Gaming status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Social Gaming development in United States, Europe and China.
In 2017, the global Social Gaming market size was million US$ and it is expected to reach million US$ by the end of 2025, with a CAGR of during 2018-2025.
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The key players
covered in this study Gameloft SE, King Digital Entertainment, Zynga, Rovio
Entertainment, Social Point S.L., Electronic Arts, Wooga GmbH, CrowdStar,
Behaviour Interactive, and Aeria Games
GmbH.
Market segment by Type, the product
can be split into
·
Advertisements
·
Virtual Goods
·
Other
Market segment by Application, split
into
·
13-18 Years
·
19-25 Years
·
26-35 Years
·
36-45 Years
·
46 and Above Years
Market segment by Regions/Countries,
this report covers
·
United States
·
Europe
·
China
·
Japan
·
Southeast Asia
·
India
·
Central & South America
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The study
objectives of this report are:
·
To analyze global Social Gaming status, future
forecast, growth opportunity, key market and key players.
·
To present the Social Gaming development in
United States, Europe and China.
·
To strategically profile the key players and
comprehensively analyze their development plan and strategies.
·
To define, describe and forecast the market by
product type, market and key regions.
Geographical
Analysis of Key Players12 International Players Profiles
12.1 Rovio Entertainment, Ltd
12.1.1 Rovio Entertainment, Ltd Company Details
12.1.2 Company Description and Business Overview
12.1.3 Social Gaming Introduction
12.1.4 Rovio Entertainment, Ltd Revenue in Social Gaming Business (2013-2018)
12.1.5 Rovio Entertainment, Ltd Recent Development
12.2 Social Point S.L.
12.2.1 Social Point S.L. Company Details
12.2.2 Company Description and Business Overview
12.2.3 Social Gaming Introduction
12.2.4 Social Point S.L. Revenue in Social Gaming Business (2013-2018)
12.2.5 Social Point S.L. Recent Development
12.3 Gameloft SE
12.3.1 Gameloft SE Company Details
12.3.2 Company Description and Business Overview
12.3.3 Social Gaming Introduction
12.3.4 Gameloft SE Revenue in Social Gaming Business (2013-2018)
12.3.5 Gameloft SE Recent Development
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Customization Options
·
All segmentation provided above in
this report is represented at country level and can be customized according to
needs.
·
All products covered in the market,
product volume and average selling prices will be included as customizable
options which may incur no or minimal additional cost (depends on
customization).
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Info:
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Phone: +44 8000-4182-37
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